Chesnaught, Delphox and Greninja are now ready for a zombie-apocalypse. Fixed a crash from Pokérus trying to spread. Pokémon Specs now remember the original String array that was used to create them. Further improved Better Spawner efficiency on Sponge servers. Removed deprecated methods and classes from older versions. I was going to make a joke here but I saw what happened to Changelog Guy and I want to live. Fixed a crash caused by out-of-sync Berry Tree tiles. Fixed a crash caused by clicking the Pokédex before it's finished its opening animation. He has FIVE spoons. Fixed legendaries spawning regardless of legendarySpawnChance, making them spawn waaay too much. Also fixes some performance issues with form based Pokémon. Fixed cloning machines not being breakable in survival. Fixed Gracideas working on Shaymin when it's night time. The allowMoneyMultipliers config option has been split up in to multiple options for Happy Hour, Pay Day, and Amulet Coin. Marked PlayerBattleEndedEvent and PlayerBattleEndedAbnormalEvent as deprecated. Technically it's been in for a while, but it wasn't in the creative menu before so now it's added! "But Mr. Changelog Guy sir, how do we get the orbs" - Read the next change. Zygarde now spawns in Mesas at night. Pokemon#setOriginalTrainer(EntityPlayerMP) method signature was changed to Pokemon#setOriginalTrainer(EntityPlayer). Fixed Greninja not being able to learn Happy Hour. Fixed fainted Pokémon still attempting evolution, only to fail and trap you in the evolution screen for eternity. Fixed gym signs not displaying the right item icon in some cases. Made those spiky-eared Pichu and AZ Floettes a bit rarer since boy were those too common. Shiny charms now also apply to Rock Smash, fishing, all that stuff. Fixed an issue where the animate button on the statue editor would sometimes cause a animation desync. Fixed Trop Kick being a Fire-type move instead of Grass. Added Wishiwashi's School form and relevant logic. Form differences in textures now have the same dash (-) that sprites have to distinguish the forms. Fixed a crash with breeding due to some Pokémon's abilities not being implemented... yet... Soon™. It's handled through VariableParticleEffect. Depending on which Timespace Orb is used, Dialga, Palkia, or Giratina will spawn from the altar. I wonder what's going in the next version? With this update, the standard Pixelmon Robe will be accessible to everybody. Fixed Wobbuffet's, Torkoal's, Porygon-z's, and Burmy's cry sound files not loading due to typos. SO much better. Fixed the useRecentLevelMoves config option making it use the earliest moves instead. This can be raised or lowered in the Pixelmon config. Fixed a whole lotta sprites being broken. Healing a party from an NPC is 50% faster now. Fixed Rotom having some of its forms moves as tutor moves and getting passed down with breeding due to old mechanics. Fixed Magearna and Raticate not having shiny sprites. Fixed Freeze Shock being special instead of physical. Fixed the Red and Blue Orbs not being taken from your inventory when you place them. Fixed Eviolite working on Phione. Necrozma's fused forms can now also use their special Z-Moves. Really. Fixed some level 100 Pokémon having experience bars that go off the screen in the info menu. Fixed "/checkspawns" sometimes causing chunk loading, making a particular server API freak the frick out. Added an API for the particle effects used for battles and move skills. Fixed Bottle Caps not being usable on Pokémon that can be mounted. Obliterated the traditional spawner. We're watching! Fixed crashes in Ranch Blocks when the box count is larger than like, 127ish. Added moves: Strength Sap, Baneful Bunker, Mind Blown. Fixed Frillish and other gender-formed Pokémon always getting the same ability. Furnaces and fridges have been updated to allow the transformation of Rotom. Added infusion recipes for all 9 Incense held items. Moved ISyncHandler and IReflectingMessage out of the API package. Fixed an "Updating screen events" crash when moving Pokémon around in a PC box. Added potion brewing recipes that use berries to create Pixelmon potions like Super Potions and Full Heals. Updated Dialga and Palkia's catch rates to their modern game stats. Sped up the performance of lots and lots of Apricorns. The buffs they should add should be like the following. Reduced loading times by around 20 seconds! This also includes properly-registered spectators to a battle. They are in Ultra Ball loots now. Fixed Synchronize being so easy to cheat with its out-of-battle effect that I'm not mad, just disappointed. Fixed Trick, Thief, etc being able to take items which have special value to the user. Added the N-Solarizer and N-Lunarizer, and their effect on Necrozma. Updated the tier lists to Gen 7 latest (as of 06/10/2018). Had that working at one point. Also now changes back if it forgets the move. Fixed an issue with egg group lookup that allowed Battle Bond Greninjas to breed. Do so on the Pixelmon Forum. Added animations for Bergmite, Avalugg, Vanilluxe, Doublade, Honedge, Aegislash. Fixed Pokémon being recalled after you give them a rare candy. We may make use of them in the future, so allow these to fall out of rotation. Fixed the message about items dropping due to a full inventory having a blank space instead of the item name. It now does proper averages for the two types. Fixed Thousand Arrows not hitting Flying/Levitate/Magnet Rise/blabla Pokémon. Fixed Alolan Vulpix line not getting Encore as an egg move. Changed the spawn rarities of some Ultra Beasts. Fixed inverse battling ignoring double types. Fixed not being able to import an entire team. Added the Scorhood cosmetic! Fixed Darkrai being too high up off the ground, hiding his level tag. Added TileEntityRanchBlock.canBreed() (with some java doc to show it). In order to reforge items, there are three different things that need to be obtained: 1. Also made the shrinking retroactive so when someone logs in their PCs shrink in data size. tall grass) causing crashes due to not being spatially aware. Fixed async saving not actually saving until shutdown, that could have been bad! God damn it Sponge. Blame Klaxo. Fixed Kangaskhan lying on its back instead of walking like everyone else with legs. Changed the Camera's crafting recipe to use a redstone torch instead of a cell battery since cells can no longer be crafted. Fixed Pokémon not spawning on Glazed Terracotta (Better Spawner). Baffling. Changed spawning locations/condition for the following legendaries: Celebi, Latias, Kyogre, Cobalion, Terrakion, Virizion, Thundurus, Torndaus, Reshiram, Zekrom, Genesect, Volcanion, Tapu Fini, Magneara, Zeraora. Re-added green bosses and non-mega bosses. 8.0.1 - Fixed corviknight flying model's scale. Fixed the Tapus not being counted as legendaries for some things like IVs and announcements and stuff. Fixed an issue where the mechanical anvil would desync and show as running when its not. Fixed Turtonator's tutor moves being all wrong. Updated Infiltrator (affects spawns near player), Abomasnow, Bronzong, Chatot, Empoleon, Infernape, Lickilicky, Rhyperior, Tangrowth, Vespiquen, Venomoth, Golduck, Machoke, Slowbro, Muk, Gengar, Lickitung, Weezing, Vaporeon, Jolteon, Flareon, Kabutops, Xatu, Espeon, Umbreon, Slowking, Forretress, Granbull, Scizor, Heracross, Blissey, Pinsir, Blaziken, Breloom, Lairon, Swalot, Wailmer, Zangoose, Armaldo, Dusclops, Deoxys (normal, defence, speed, & attack), Leafeon, Glaceon, Swoobat, Gurdurr, Vanilluxe, Delphox, Greninja, Diggersby, Pangoro, Aegislash, Malamar, Barbaracle, Dragalge, Clawitzer, Sylveon, Trevenant, Hoopa (unbound), Lurantis, Oranguru, Passimian, Palossand, Type: Null, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Zeraora. Fixed Magneton's model issue. Fixed the sprite offset on the Trainer Cards. 8.0.1 - Fixed an issue with special forms not overriding shiny properly. Added ISyncHandler for forcefully main-threaded packet handlers. Fixed Normal Raichu accidentally giving Alolan Raichu's Z-Crystal as a drop. Fixed Guardian of Alola not working on the Tapus. Sorry about your resource packs. Fixed the Red โฆ Fixed Keldeo not switching into its Resolute Form when learning the Secret Sword move. Berry trees no longer take up the entire block for collisions so you they don't feel so silly to walk over. :). Fixed the Ignite and Lightning Bolt move skills ignoring claim protection on servers. Added NPC and boss spawning to the Better Spawner. Fixed various issues with the Pokémon Editor resetting IVs/EVs and not showing up to date information from previous edits. Fixed a bug where setting your number of PC boxes to 256 caused PCs to not open. Fixed the default levels of: Rhyperior, Roggenrola, Crustle, Scraggy, Scrafty, Yamask, Cofagrigus, Ferroseed, Skunktank, Shaymin. A new structure which generates rarely and in cold, mountainous biomes. Fixed Sticky Web being blocked by Substitute. Added bossRate, bossSpawnTicks, bossSpawnChance config options. It was harmless, don't worry. Added Better Spawner support for the spawnLevelsByDistance config option though I've no idea why anyone would want it. Updated animations for Excadrill, Sableye and Araquanid. Fixed things like GriefPrevention (which can cancel spawns) causing Pokémon to stop spawning for some players. Enable it in the Pixelmon config file if you're rocking enough power to run Crysis. Birch, apparently, always worked. Added Reveal Glass crafting recipe. Allows you to dye healers from pre 7.0.4. Fixed Delta Stream's weather condition doing all sorts of whacky stuff to move effectiveness. Fixed Roggenrola and Boldore holding the wrong items. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:12px;padding-top:12px}._3AOoBdXa2QKVKqIEmG7Vkb{font-size:12px;font-weight:400;line-height:16px;-ms-flex-align:center;align-items:center;background-color:var(--newCommunityTheme-body);border-radius:4px;display:-ms-flexbox;display:flex;-ms-flex-direction:row;flex-direction:row;margin-top:12px}.vzEDg-tM8ZDpEfJnbaJuU{color:var(--newCommunityTheme-button);fill:var(--newCommunityTheme-button);height:14px;width:14px}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between}._2ygXHcy_x6RG74BMk0UKkN{margin-left:8px}._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex;margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._3BmRwhm18nr4GmDhkoSgtb{color:var(--newCommunityTheme-bodyText);-ms-flex:0 0 auto;flex:0 0 auto;line-height:16px} Thank you ? Also allows for manipulation of the Pokémon spawned directly. Fishing rods can no longer be used to pull entities that are unable to be pushed, like stationary trainers and armour stands. Reforge Anvil You can now craft a reforge anvil, allowing you to have the blacksmithโs anvil on your island. Applies to P'au, Pom Pom, Baile and Sensu forms. Added global rarity multipliers to the Better Spawner config. Fixed Aurora Veil and Reflect/Light Screen being able to stack. This is done by adding ISpecTypes to PokemonSpec#extraSpecTypes during preInit or something. Fixed a possible tile entity error during world generation. You will need a special item to catch well-hidden Zygarde cells throughout the world! 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